The mold is a linker for Unix systems, designed as a fast, drop-in replacement for tools like GNU ld and LLVM lld. By optimizing parallelism and memory usage, it delivers...
In software development, maintaining a large codebase often involves updating APIs, replacing old functions, or removing unsafe code. However, simply deleting old code can break existing programs that still rely...
In C++, the main function is always the official entry point of a program. However, sometimes we want to execute certain code before main starts. For example, we may need...
Compiling large applications can take a lot of time, especially during development when small changes often trigger rebuilds. Sccache, a modern caching tool and an alternative to Ccache, helps mitigate...
When working with CMake-based projects, one important aspect to control is the build configuration. CMake supports multiple build types that influence compiler options, optimizations, and whether debug information is generated...
When building projects with CMake, the compiled executables often contain debug symbols and other metadata. While these are useful during development, they increase the size of the final binary. For...
Warnings in build systems are often useful: they alert you to deprecated features, suspicious patterns, or potential future breakage. But not every warning is something you can address - especially...
Warnings in build systems are often ignored because they don't break the build. But ignoring them can lead to hidden problems and future breakage - especially when CMake deprecates features...
CMake is a widely used tool for managing the build process of projects, and over the years it has introduced many new features and policies to improve project configuration, enforce...
When configuring projects with CMake, you're not limited to the default build backends like Unix Makefile or MSBuild. Another popular option is Ninja, a small, fast build system designed for...